Everyone else can download it for $0.99 and start priming those Holy Hand Grenades. Then enjoy up to 16 simultaneous games to be played at their leisure. The update is live now, so anyone who already owns it can jump on the App Store and start the download. Players can simply take their turn, then move on to something else. No more forfeiting a game because someone has to walk the dog. No need to sit around waiting for the other person to make their move. This means that anyone anywhere can start, continue, or finish a game whenever they have a spare moment. Allow me to reiterate: Worms 2: Armageddon now features asynchronous multiplayer. This game also appears in the Worms Collection. ![]() Worms 2: Armageddon is a sequel to Worms (2007). ![]() By 28 October 2010, the game was released globally on iPhone and iPad. ![]() On 8 September 2010, the game was released on the PlayStation Network in Europe. It was first released on Xbox Live Arcade for 800 Microsoft points on 1 July 2009. Worms 2: Armageddon now features asynchronous multiplayer. Worms 2: Armageddon is a strategy game developed and published by Team17. It’s meant to be a multiplayer game through and through, but while the wealth of options has been nice (Bluetooth, Local Hotseat, WiFi) there was still one element needed to make it perfect for mobile – iOS or otherwise – gaming. Lots of people have grown up on Worms, and plenty have come to love the little invertebrates thanks to their multiple re-releases on virtually every existing platform, but something’s been missing from Worms 2: Armageddon this whole time.
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